top of page

RESUME

Professional â€‹

info​​
 

​I am Alankar Pradhan currently working with Colto SRL as a Senior Game Producer & Game Designer.

​

I would like to see myself at a position where I can use my creativity and skills to the best, and wish to become major driving force in achieving the objectives of the company.

My purpose lies in not being just a part but also a REASON behind the company’s success.

Skills

Unity3D,
Unreal Engine 4,
XNA,
Visual Studio,
NetBeans,
Wintermute,
HSQLDB,
MongoDB,
Perforce,
DreamPie.

Work​

experience​
 

Sr. Project Manager & Video Game Programmer at Anibrain Interactive
- Jan 2019 till Present
anibrain-digital-technologies-squarelogo

I am working with Unreal Engine 4 on AR, VR Games & Experiences

Sr. Video Game Programmer & Project Manager at Viaan Studios
- May 2016 till Nov 2018

I am working with Unreal Engine 4 on 2 PC games and 2 mobile games, One of which is called Survival Block and will be released soon. The other projects are in development and yet to be revealed.

Video Game Programmer at DSK Green Ice Games
- Jan 2015 till May 2016

I was working with Unreal Engine 4 on 2 PC games, One of which is called Death God University and will be released soon on console and is out on Steam. The other project is in development called Forsaken Mountains.

Technical Reviewer at Packt Publishing
- November 2014 till Present

Languages

C#,

C/C++,

Java/ JavaScript,

Unreal Script,

Python,

Lua,

Groovy/ Grails,

HTML/ HTML5/ CSS,

SQL.

My Resume

2010 - present

2010 - present

I worked as a Technical Reviewer for the 2 books of Unity Engine and 3 books of Unreal 4. I was responsible for writing and reviewing the necessary code according to chapters of the book.

Game Programming Intern at DSK Green Ice Games
- July 2014 till Jan 2015

I was working on Unreal Engine 4 for a live game project of the company.

Game Programmer/Developer at DigiTales Communications
- June 2014 till July 2014

I worked as a Tech Lead for on-going projects of the Company and provided training for programmers in Unity3D as well. Alongside, I was responsible to design and develop a mobile platform based game which is now launched on Google Play & App Store.

Technical Reviewer at Packt Publishing
- October 2013 till April 2014

I worked as a Technical Reviewer for the book called 'Creating E-Learning Games With Unity' written by David Horachek. I was responsible for writing and reviewing the necessary code according to chapters of the book.

Game Programming Intern at The Walt Disney Company
- June 2013 till September 2013

My role in the company changed from time to time. I worked on live game title, 'Hitout Heroes' during this time. I was responsible for integration of small gameplay modules then social integration of facebook into the game but later on the whole UI implementation, working, flow and mechanism was managed solely by me. And then at the end I was responsible for bug solving and memory management.

Student Ambassador (Sheffield Hallam University)
- October 2011 till May 2012

I was responsible for conducting and managing entrance exams for fresher students and guiding them and giving campus tour and helping with accommodations.

Education

Dual Masters in Game Programming & Project Management - BAC +5 equivalent (Acquired)
Video Game Director
- Supinfogame

Gaining Practical Knowledge and Industry level experience by undertaking team projects as well as individual and working on Unity3D, UDK, Visual Studio etc.

BSc (Honours) Software Development (Acquired)
- Sheffield Hallam University, (UK)

Included Modules such as :
- Application and Architecture of Framework
- Case Study in Software Design
- Management of IT projects
- Network System Security
- Professional Skills Development
- Final Year Project

bottom of page